The goal of the 20 games challenge for me is to actually finish some games.

With each game the scope will increase, and I hope by the end of the challenge I will have a better grasp on how to release games, and hopefully pick up some transferable skills to apply to my own countless unfinished projects along the way.

Game / Step #2: Make a slightly more complex game. (Jetpack Joyride Clone):
Versions:
1.0Initial Release
Goals:
Create a game world with a floor. The world will scroll from right to left endlessly.
Add a player character that falls when no input is held, but rises when the input is held.
Add obstacles that move from right to left. Feel free to make more than one type of obstacle.
» Obstacles can be placed in the world using a script so the level can be truly endless.
» Obstacles should either be deleted or recycled when they leave the screen.
The score increases with distance. The goal is to beat your previous score, so the high score should be displayed alongside the current score.
Stretch Goals:
Save the high score between play sessions.
The jetpack is a machine gun! Add bullet objects that spew from your character when the input is held.
» Particle effects are a fun way to add game juice. Mess around with some here, making explosions or sparks when things get destroyed!
Future Improvement Ideas:
Update ProcGen to be seed based rather than random.?
Additonal Enviroments?
Enemies?
More Content?
Shop to spend coins?
Powerups?
Published 7 hours ago
StatusReleased
PlatformsHTML5
AuthorUltimateVenom
GenrePlatformer
Made withUnity
TagsEndless, Endless Runner, Side Scroller

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