
Buzzy McBuzzFace
The goal of the 20 games challenge for me is to actually finish some games.
With each game the scope will increase, and I hope by the end of the challenge I will have a better grasp on how to release games, and hopefully pick up some transferable skills to apply to my own countless unfinished projects along the way.
Game / Step #1: Make a game! (Flappy Bird Clone):
Versions:
| 1.0 | Initial Release |
Goals:
| Create a game world with a floor. | ✔ |
| Add an object that represents the main character. Apply a constant force to the character so it falls to the floor. | ✔ |
| Add obstacles on the left of the game area. The obstacles should slide across the screen toward the right. The obstacles will appear in pairs, with a vertical gap between them. | ✔ |
| Detect when the character collides with the floor or obstacles, and reset the game when a collision occurs. | ✔ |
| Accumulate one point for each obstacle that the player passes. Display the score. | ✔ |
Stretch Goals:
| Create a game world with a floor. | ✔ |
| Add some sounds that will play each time the player gains a point, and when the player loses. | ✔ |
| Add a basic game-over screen to display the player’s score. | ✔ |
| Track the high-score between play sessions and display the high score alongside the current score. | ✔ |
| Add some background art! Try layering the background and scrolling at a different rate to the foreground obstacles. This is called Parallax scrolling. | ✔ |
| Status | Released |
| Platforms | HTML5 |
| Author | UltimateVenom |
| Made with | Unity |
| Tags | Endless Runner, Side Scroller |

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